;---------------------------------------------------------------------------------------
;		Definition file for Yuri's stage in Art of Fighting 2
;		By Ironmugen - David Demianoff
;		http://iron-mugen.one
;		edited version made for Art of Fury
;		Released for MUGEN on 2020.09.25
;		
;
;		I have included a mix of RyoFFS and Yuri 's BGM.
;		Hope you'll enjoy it. I shall post it in my YouTube channel soon.
;
;---------------------------------------------------------------------------------------


[Music]
bgmusic = stages/yuriaoff.mp3
bgmvolume = 75

;---------------------------------------------------------------------------------------

[Info]
name = "Southtown Gym AOFF"

[Camera]
startx = 0
starty = 0
boundleft = -118
boundright = 118
boundhigh = -52
boundlow = 0
verticalfollow = 1.0
tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000
rightbound =  1000
topbound  = 0
botbound  = 0

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 220
autoturn = 1
resetBG = 0

[Shadow]
color = 128,128,128
yscale = .3

[BGdef]
spr = stages/yuriaoff.sff

[BG back]
type =  normal
spriteno = 0,0
start = 0,239

[BG Kensou Kyo]
type =  anim
actionno = 5
start = 140,153
mask = 1

[Begin action 5]
5,0, 0,0, 8
5,1, 0,0, 8
5,2, 0,0, 8
5,3, 0,0, 8

[BG front]
type =  normal
spriteno = 1,0
start = 0,239
mask = 1

[BG shadow griffon]
type =  normal
spriteno = 8,0
start = -230,203
mask = 1
trans = addalpha   ;Specify alpha
alpha = 100,100    ;to 50% + 50%

[BG shadow bear]
type =  normal
spriteno = 8,0
start = -160,204
mask = 1
trans = addalpha   ;Specify alpha
alpha = 100,100    ;to 50% + 50%

[BG shadow mick]
type =  normal
spriteno = 8,0
start = 80,200
mask = 1
trans = addalpha   ;Specify alpha
alpha = 100,100    ;to 50% + 50%

[BG shadow bob]
type =  normal
spriteno = 8,0
start = -10,206
mask = 1
trans = addalpha   ;Specify alpha
alpha = 100,100    ;to 50% + 50%

[BG Griffon]
type =  anim
actionno = 4
start = -230,203
mask = 1

[Begin action 4]
4,0, 0,0, 9
4,1, 0,0, 9
4,2, 0,0, 9
4,3, 0,0, 9
4,4, 0,0, 9
4,5, 0,0, 9

[BG Big Bear]
type =  anim
actionno = 7
start = -160,203
mask = 1

[Begin action 7]
7,1, 0,0, 30
7,0, 0,0, 6
7,1, 0,0, 6
7,0, 0,0, 6
7,1, 0,0, 6
7,0, 0,0, 6

[BG Franco]
type =  anim
actionno = 3
start = 213,199
mask = 1

[Begin action 3]
3,0, 0,0, 60
3,1, 0,0, 10
3,0, 0,0, 15
3,2, 0,0, 10

[BG Mickey]
type =  anim
actionno = 6
start = 80,200
mask = 1

[Begin action 6]
6,0, 0,0, 30
6,1, 0,0, 10
6,0, 0,0, 10
6,1, 0,0, 10
6,2, 0,0, 10

[BG Bob]
type =  anim
actionno = 2
start = -10,206
mask = 1

[Begin action 2]
2,0, 0,0, 12
2,1, 0,0, 12